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Part of the Sanctum of the Archmage saga is being developed in the form of a series of Computer-based Role-Playing Game (CRPG) modules. The first two chapters of this series are complete, and were built in the Aurora Engine and toolset used by Neverwinter Nights 1. They are available for download from the Neverwinter Nights Vault, where they were inducted into the NWN Modules "Hall of Fame." The next chapter is currently planned for development in Neverwinter Nights 1, and the last two chapters ("The Alliance") for development in the Electron Engine and Toolset used by Neverwinter Nights 2.

The part of the saga being developed in the form of CRPG modules is the "backstory" leading up to the beginning of the first novel. The modules tell the origin story of some of the major characters appearing in the novels, and of the first rebellion against the reign of The Black Magus. In them, the player assumes the role of the protagonist of the saga, a mysterious figure known as "The Miracle Worker." Gifted with a unique kind of foresight that may prove to be the only hope for defeating the Warlord, he becomes the close friend and ally of the deposed Princess of Carlissa, now the only surviving member of the royal family. And together, they struggle to turn a fragile rebel force into a powerful alliance that could free their kingdom from the ravages of the demon horde.

Sanctum of the Archmage Game Modules:

Chapter / TitleStatusRelease DateDownload
1 - The SightCompleteJuly 2006Download Here
2 - The Miracle Worker, Act I Complete   Sept. 2007Download Here
     Chap. 1-2 Upgrade v3.2 In DevelopmentDec. 2008N/A
3 - The Miracle Worker, Act IIPlanned2009N/A
4 - The Alliance, Act IPlanned2009N/A
5 - The Alliance, Act IIPlanned2009-2010N/A

Copyright Notice. Copyright 2007, all rights reserved.